﻿

using System;
using System.Text;
using System.Reflection;
using Microsoft.Practices.Unity.InterceptionExtension;
using System.Runtime.Caching;

using Microsoft.Practices.EnterpriseLibrary.Caching;
using System.Collections.Generic;

namespace Demo.Infrastructure.Log
{
    /// <summary>
    /// 日志消息类型 调试；访问；分析；
    /// </summary>
    public enum LogMessageType 
    {
        /// <summary>
        /// 调试
        /// </summary>
        Debugger,
        /// <summary>
        /// 访问
        /// </summary>
        Access,
        /// <summary>
        /// 分析
        /// </summary>
        Analyze
    }

}
